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Advanced [show]


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a blue coat with brown slacks. He has moderate length beige fur. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Born in the south to a Painter, Cask learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Painter. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Hedonist, Insomniac. Bonds: Job. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Cask Mist, Male Tabaxi Cleric 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +6, Investigation +3
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Rose (50 gp). Rhodochrosite (12 gp). Aquamarine (1600 gp). Azurite (12 gp).


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He has styled his beige fur well, parting it to the left. His eyes are copper.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Drifting Of Clay, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Bounty Hunter. Her brown fur is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Bounty Hunter.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Of Dragons, Female Tabaxi Barbarian 6
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Medrash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy brass crest. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Medrash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 4 years.

Motivation: To find somewhere to settle down; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Medrash Beryntolthropal, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1300 gp. Silver pearl (90 gp). Coral (90 gp). Fire opal (1600 gp). Blue quartz (9 gp). Sardonyx (40 gp). Banded agate (9 gp). Coral (90 gp).


Social Check DCs


Peter Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His thin eyebrows rest above his beady green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Peter was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Tanner.

Motivation: To be a Weaver again.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Peter Heiser, Male Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. Banded agate (12 gp).


Social Check DCs

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