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Advanced [show]


Biri Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her blue crest, when down, is lengthy. She has several tiny emerald earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She married young, but lost her spouse to dire rats. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She uses money and sex appeal to get what she needs; and to clean up the streets

Flaws: Depressed, Antagonistic. Bonds: Attractive, Rich, Enemies, Guardian. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Biri Skaarzborroosh, Female Dragonborn Paladin 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is long and blonde with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tod took refuge in the old dungeon and found the beat up axe and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Tod Copperkettle, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: Banded agate (10 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Mori, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a pixie cut. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Sage business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sage for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Yvonne Mori, Female Human Paladin 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears professional attire. Her silver hair is cut short. She has several tiny amber earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Oriel was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Bonds: Attractive, Rich, Family. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Oriel Mitchell, Female Human Rogue 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Sapply Albaratie, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Moonstone (80 gp).


Social Check DCs

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