Millicent Ashton, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she very much looks the part of a Engraver. With wild red hair. Her eyes are green and beady.
Personality: Calm and collected, she is a well trained Engraver. She is afraid of women and trembles around them
History: Millicent was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Emmeline Alton, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, grey cloak. She has a long red ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with finding treasure.
History: The child of southern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends.
Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown coat over a blue low-cut shirt, and a Stetson hat upon her head. Her lavender fur is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in a small forest village. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hasn't been sleeping well lately.
Motivation: She has a rivalry with the Church that dominates her actions; and wishes to resurrect an old love
Flaws: Insomniac, Shy. Bonds: Religious, Nature, In love. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Jarsali Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly falchions and rapiers. She has a very tight haircut. She has gleaming, smiling green eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Artistic, Athletic. Flaws: Cynical. Bonds: Criminal record, Immigrant. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6
Possessions: 500 sp. Golden pearl (120 gp).
Bryseis Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her hair is red and curly. Her white eyes are passionate and lively.
Personality: She likes to make people angry or surprised. She enjoys reading and quiet.
History: Born to a Tailor, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp. A roughly beaten golden orb (180 gp).
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