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Advanced [show]


Erky Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue clothing when he does not wear armor. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Erky took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Erky Munggen, Male Gnome Wizard 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)8 (-1) 8 (-1)17 (+3)
Skills Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Rose (70 gp).


Social Check DCs


Howard Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a white cloak and cross-gartered grey stockings. His red hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Howard wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants his loneliness to end; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Adventurer, Has a crush. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Howard Goldfound, Male Halfling Adept 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 31 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 800 pp. Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A delicate brass dragon egg (40 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Kaladan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood, and he perpetually has his club ready. His gold crest is long and unkept. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: Born to a Mercenary, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to be a mercenary again

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Kaladan Turnuroth, Male Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Rhogar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Sailor. His black crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Rhogar was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Slave, Family, Nature. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Rhogar Pfaphnyrennish, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs


Gurdis Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and dresses in collared shirts and wears a proper scarf over her head. Her hair is blonde and curly. She has a tattooed face.

Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.

History: She was raised in a mountains tribe. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: She is unsatisfied with her job; and she has comitted a past crime that haunts her to this day

Flaws: Insomniac. Bonds: Job, Nature, Criminal record. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Gurdis Fireforge, Female Dwarf Rogue 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs

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