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NPC Generator

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Advanced [show]


Reynard Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety

Ideals: Philantrophist, Pacifist, Gifted. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Reynard Dumph, Male Half-Elf Warlock 8
Medium (5'0") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Zagga Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white armored body suit, with a simple blue line shooting up and back down. She has wavy silver hair. Her green eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Adventurer, Religious, Enemies. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Zagga Shelley, Female Half-Orc Wizard 10
Medium (5'0") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)7 (-2) 14 (+2)9 (-1)
Skills History +2, Insight +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2200 gp.


Social Check DCs


Nim Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears a feathered hat to cover his moderate length chestnut hair. This brown eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Mercenary again; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Nim Richie, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. A silver and pearl hairclip (90 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Balifra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears dark leathers with embroidery. Her skin is also unnaturally pale. She has a long golden ponytail with little hanging trinkets. Her eyes are amber and catlike.

Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.

History: She was born in the north, but her parents moved at a very young age to the south. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others.

Ideals: Professionalism. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Balifra Burrowfound, Female Dwarf Expert 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Jet (60 gp). Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and meet up once more with his childhood friend

Flaws: Insomniac. Bonds: Adventurer, Religious, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Morgran Lutgehr, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 8000 cp. Red garnet (110 gp).


Social Check DCs

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