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Advanced [show]


Ermina Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her long brown hair is drawn into a two foot long braid. Her green eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Artistic. Flaws: Mundane. Bonds: Nature, Rich, Military. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Ermina Ostoroth, Female Half-Elf Druid 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a fisher again

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job, Religious. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Drogo Mori, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Aura Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sais on his belt, each one with a jet on the hilt. His fur is white and curly. His eyes are a pleasant yellow.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Poor, Enemies, Adventurer, Immigrant. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Aura Thundercloud, Male Tabaxi Rogue 6
Medium (6'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1800 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gorgûm Richie, Male Half-Orc Ranger 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs


Ekemon Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady silver eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Ekemon Revulsion, Male Tiefling Expert 10
Medium (6'3") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Religion +6, Survival +3
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3

Possessions: Aquamarine (1100 gp). Rose (70 gp).


Social Check DCs

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