Elegant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel shirt with thin brown vertical stripes and black pants. His yellow fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has always had a great fascination with Tiefling culture. He is lazy and tries to find solutions quickly.
History: When he was but 8 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Ugly, Racist, Lazy. Bonds: Immigrant, Religious. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 12000 sp. Amber (70 gp). Jet (70 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Brown-green garnet (70 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Alby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He is portly but not overly obese. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are gray and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Apothecary business at a young age. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Professionalism, Logical. Flaws: Mundane. Bonds: Job, Military. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His orange fur is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: Beast hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Beast alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Beast was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Insane, Selfish. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 81 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 13 (+1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Infernal
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 100 pp. Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1000 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Masseuse does. She wears her gray fur up. Her green unseeing eyes seem to look past you.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Flaws: Disease, Shy, Secretive. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 35 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Onyx (60 gp). Alexandrite (1600 gp). Iolite (60 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Azurite (4 gp). Freshwater pearl (4 gp).
Susannah Harrington, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears a grey armored body suit, with a simple black line shooting up and back down. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and expand her business
Ideals: Justice, Entrepeneur. Bonds: Job, Rich. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!