Sannl Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is renowned for her bright brown dresses and hats. She sports a flattop hair cut. Her thin eyebrows rest above her beady hazel eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Painter, Sannl learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Painter for hire.
Motivation: Doesn't want to be a Painter and was forced into it by her family; and wants to open a new tavern
Flaws: Ugly, Selfish, Fearful, Antagonistic. Bonds: Job, Family. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 4 Acid flasks. 3 Thunderstones.
Vezera Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this eastern woman is dressed in a clean green cloak covering her clean studded leather. She has wavy rusty crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born into a rich family. A gifted student she started as a Sailor, but she got bored and became a Fortune-teller. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: She is greedy; and she has decided she is irredeemable
Ideals: Athletic, Impeccable. Bonds: Criminal record, Rich, Job. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. Black velvet mask with numerous citrines (140 gp).
Quillathe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her white hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Quillathe was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Elven conditions. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She has passion for adventuring and risk.
Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 3 (-4) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 2200 sp. 1 Chain shirt. 1 Half-Plate.
Trym Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the west; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Attractive, Nature. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Wrenn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east
Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30 pp. Carnelian (20 gp). Red spinel (80 gp). Blue quartz (15 gp). Jet (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
