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Advanced [show]


Frug Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Frug Folkor, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. Black pearl (900 gp). Obsidian (11 gp). Bloodstone (60 gp). Chrysoprase (60 gp).


Social Check DCs


Jade Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He wears bulky brown painted plate armor, and his gloved hand is found clutching a kukri. He has wavy brown fur. His eyes are a pleasant hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Jade was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Jade's mother didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Jade Of Winter, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1300 gp.


Social Check DCs


Frouse Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of death on his torso. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer, Family. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Frouse Fabblestabble, Male Gnome Barbarian 13
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 123 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +5

Possessions: 2000 gp. Blue star sapphire (1600 gp). Rose (60 gp). Black pearl (1100 gp). Rose (60 gp). Moss agate (8 gp). Obsidian (8 gp). Pink diamond (6000 gp). Azurite (8 gp). Black pearl (1100 gp).


Social Check DCs


Rolf Gresham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Rolf Gresham, Male Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: White pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her chestnut hair is matted, messy, and big. Her face is scarred and worn.

Personality: A skeptical and narcissistic woman, Ermina's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the east, but her parents moved at a very young age to the west. Ermina was born on a far eastern island where she grew up under the tutelage of her mother, an expert Dilettante. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Ainsworth, Female Human Cleric 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs

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