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Advanced [show]


Shautha Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Bather. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Shautha Sheldon, Female Half-Orc Fighter 4
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Pushkrimp Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears white painted combat armor at almost all times. His hair is long and blonde with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: Pushkrimp was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism, Gifted, Persistence. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Pushkrimp Soames, Male Half-Orc Commoner 6
Medium (6'7") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, yellow cloak. Her auburn hair is cut jaggedly and amateurishly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.

History: Quelenna hails from a village terrorized by orcs. She was an apprentice working in her mother's forge. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She wants to get laid; and she's in love

Ideals: Pacifist. Flaws: Insomniac. Bonds: Poor, Enemies, Job, Has a crush. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Quelenna Gyula, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp.


Social Check DCs


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Olunt Lutgehr, Male Dwarf Wizard 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: Iolite (70 gp). Golden yellow topaz (1500 gp). Coral (80 gp). Moonstone (70 gp). Rock crystal (70 gp). Peridot (70 gp). Tiger eye turquoise (6 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a sword. His white hair is matted, messy, and big. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Sage, his mother struggled to pay the bills. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable.

Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Sammal Fluke, Male Tiefling Adept 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 6 (-2)18 (+4)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Silver pearl (70 gp). 2 Antitoxin.


Social Check DCs

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