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NPC Generator

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Advanced [show]


Azaki Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a broad hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He got into the Bowyer business at a young age. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Expand his business.

Ideals: Professionalism, Artistic. Flaws: Emotional. Bonds: Poor, Job. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Azaki Eathalena, Male Elf Commoner 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Nalral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Carpenter uniform, and he perpetually has his pickaxe ready. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Mentor, Nature. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Nalral Foamtankard, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his white hair up. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Shy, Addict. Bonds: Attractive, Nature. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Oskar Graybeard, Male Dwarf Ranger 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 112 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 21 (+5)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 300 pp. Black pearl (700 gp). Deep blue spinel (700 gp). Jasper (80 gp). Moss agate (9 gp). Banded agate (9 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Ogbur Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet.

Personality: Ogbur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Ogbur lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Ogbur Sydney, Male Half-Orc Bard 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Trail Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His orange fur is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Shipwright.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Trail Shore, Male Tabaxi Warlock 6
Medium (5'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Violet garnet (1400 gp). Brown-green garnet (60 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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