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NPC Generator

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Advanced [show]


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple tan robe with brown stripes complete with hood. His golden hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Unemployed, who enjoyed hunting, Cockaby was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Disciplined, Philantrophist. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Cockaby Ironhide, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Beiro Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and red handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His red hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Gifted, Fighting. Bonds: Family. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Beiro Van Es, Male Half-Elf Commoner 15
Medium (5'9") Half-Elf, Neutral Good (CR 15)
Armor Class 9
Hit Points 64 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 9 (-1)19 (+4)
Skills Performance +9, Persuasion +9
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1

Possessions: 1200 pp. A delicate brass dragon egg (50 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (800 gp). Jeweled anklet (1000 gp). Jeweled electrum ring (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Cloth of gold vestments (30 gp). Old masterpiece painting (1200 gp). Silver ewer (50 gp). A roughly beaten golden orb (30 gp). Sapphire pendant on gold chain (1600 gp). 1 Medium magic item.


Social Check DCs


Fabien Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: Fabien hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Fabien Oomtrowl, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 18 (+4)7 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Rich purple corundum (400 gp). Deep blue spinel (1000 gp). Star ruby (400 gp). Azurite (9 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Melissa Thorpe, Female Human [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears a robe, a symbol of luck around her neck, and a sai on her belt. Her brown hair is matted, messy, and big. Her violet eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Melissa was raised in a hard working conservative environment. Her childhood dream was to be a Guard, but she was a colossal failure. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Melissa Thorpe, Female Human Druid 10
Medium (5'11") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1700 gp. Gold music box (2000 gp). A roughly beaten golden orb (110 gp). Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of luck around her neck, and a trident on her belt. She wears her silver hair down. Her brown eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north to a Masseuse, Merla learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Merla Honeypot, Female Halfling Expert 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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