Windy Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his falchion. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his gray fur down. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 170 pp. Solid gold idol (800 gp). Golden circlet with four aquamarines (5000 gp).
Nim Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 340 pp. Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Adventurer, Military, Nature. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Ahvain Firahel, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He has a long blonde beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.
Personality: He has always had a great fascination with Dwarven culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Elven conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Buckler.
Ribbles Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered green stockings. He is bristling with hidden weapons, mostly monstrous two handed axes and sickles. He wears his chestnut hair up. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ribbles was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother
Bonds: Criminal record, Attractive, Job, Religious, Family. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 141 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Freshwater pearl (12 gp). Brown-green garnet (110 gp). Deep blue spinel (1400 gp). Rock crystal (40 gp). White pearl (110 gp). Moss agate (12 gp). Star ruby (1300 gp). Onyx (40 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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