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NPC Generator

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Advanced [show]


Dara Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow Stetson hat and yellow clothes. She has done her best to style her silver hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Dara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the north her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Flaws: PTSD. Bonds: Job, Family, Poor. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Dara Arnuanna, Female Half-Elf Cleric 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 3000 sp. Chrysoprase (20 gp). Amethyst (60 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Avelina Skelton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She has black hair. Her violet eyes peer out from beneath her wide-brimmed grey hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast desert. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Passionate. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Avelina Skelton, Female Human Ranger 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp.


Social Check DCs


Oblar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a small hat to hide his balding. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Philantrophist. Flaws: Secretive, PTSD. Bonds: Rich, Religious. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Oblar Smoothhands, Male Halfling Warlock 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 400 gp. Rock crystal (60 gp).


Social Check DCs


Don Spalding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right leg appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Professionalism, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Don Spalding, Male Human Cleric 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 24 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Red garnet (150 gp). Brown-green garnet (150 gp). Silver pearl (150 gp). Blue star sapphire (1300 gp). Emerald (1300 gp). Jade (150 gp). Star ruby (1300 gp). Azurite (14 gp). Coral (150 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aym Aid, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her green robe and has her warhammer always slung over her shoulder. She has no hair. She has several tiny emerald earrings on each ear.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has a crush on the local Interpreter.

Flaws: Ugly, Racist. Bonds: Rich, Has a crush, Enemies. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Aym Aid, Female Tiefling Druid 10
Medium (5'8") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 7 (-2)9 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Chalcedony (30 gp). Chrysoprase (30 gp). White opal (700 gp). Rhodochrosite (4 gp). Red garnet (50 gp). Blue quartz (4 gp). Alexandrite (300 gp).


Social Check DCs

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