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NPC Generator

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Advanced [show]


Shaena Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her brown hair is well kept. Her green eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. A true patriot, Shaena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Shaena Porridgepot, Female Halfling Wizard 12
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 0 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. Hematite (11 gp). Moss agate (11 gp). Clear bright green emerald (2000 gp). Deep blue spinel (1000 gp). Blue star sapphire (1600 gp). Amethyst (150 gp). Freshwater pearl (11 gp). Black pearl (1000 gp). Banded agate (11 gp).


Social Check DCs


Jabbie Turen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan, dusty cloak. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of goblins once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Jabbie Turen, Male Gnome Cleric 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 7 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Theodoric Birkenhead, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2900 sp.


Social Check DCs


Ootah England, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with brown skirt. She keeps her golden hair in a flapper bob. Her eyes are violet and beady.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up hammer and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to protect her home

Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature, Guardian. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Ootah England, Female Half-Orc Fighter 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear blue tank tops with tan pants. He is tall, broad shouldered and powerfully built. He has auburn hair. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Terse, Antagonistic. Bonds: Mentor. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jebeddo Scheppen, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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