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Advanced [show]


Vicky Kenley, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Engraver. She is physically well-built. Her moppish black hair is in a traditional bowl cut. Her blue unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Engraver business at a young age. Vicky abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Engraver.

Motivation: To be a Beggar again; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Vicky Kenley, Female Human Fighter 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Tourmaline (90 gp).


Social Check DCs


Mamnen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Mamnen Grief, Male Tiefling Expert 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Eye agate (16 gp). Citrine (70 gp). Obsidian (16 gp). Aquamarine (200 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He prefers to wear brown pants and tee shirts. His auburn hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Morgran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Morgran was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Morgran and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Morgran Daerdahk, Male Dwarf Ranger 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Finely wrought small gold bracelet (10 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Eleanor Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by illithids. Eleanor was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Eleanor Ariessus, Female Half-Elf Warrior 5
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mugrunden Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long brass crest kept up in a rat tail. His gold eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Religious. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Mugrunden Vangdondalor, Male Dragonborn Bard 14
Medium (6'8") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 22 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 4 (-3)19 (+4) 15 (+2)11 (+0)
Skills Athletics +8, Investigation +9
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Abyssal, Ignan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333310

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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