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NPC Generator

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Advanced [show]


Damaia Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'10" western woman, she wears a robe, a symbol of the four houses of cards around her neck, and a scimitar on her belt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. Damaia was born on a far western island where she grew up under the tutelage of her mother, an expert Masseuse. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Damaia Mute, Female Tiefling Barbarian 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 290 gp.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Knight. His skin is also unnaturally pale. His golden hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Knight.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Guardian, Religious. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Heward Denholm, Male Human Cleric 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and golden. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Seamstress business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Bernard Mitchell, Male Human Ranger 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Zircon (20 gp). Malachite (14 gp). Red garnet (80 gp).


Social Check DCs


Rinn Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This southern woman wears a worn and beaten armor. Her clothes are grease stained in places. Her long auburn hair reaches down to her waist. Her eyes are likewise hazel.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Rinn was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. In the meantime she has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her absent father

Bonds: Poor, Immigrant, Job, Adventurer, Family. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Rinn Fasharash, Female Elf Druid 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Small steel mirror.


Social Check DCs


Nora Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back black hair. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nora Goldfinder, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Golden pearl (150 gp).


Social Check DCs

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