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NPC Generator

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Advanced [show]


Habor Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He sports green clothing, slightly heavier than average wear, and his gloved hand is found clutching a ceremonial dagger. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Habor lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: To unite with his brother; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Family, Job. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Habor Charisma, Male Tiefling Bard 5
Medium (6'1") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)15 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Kansif Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tight fitting black shirt and pants. Her golden hair is slicked back into a classic pompadour. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: Kansif was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Ideals: Gifted. Flaws: Addict. Bonds: Job, Criminal record, Family. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Kansif Graeme, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 14 (+2)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Helen Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is black, silky, and of moderate length. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Helen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Helen was born with her father's beautiful face. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she is unsatisfied with her job

Ideals: Passionate. Bonds: Attractive, Military, Adventurer, Job. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Helen Wasanthi, Female Half-Elf Warrior 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver comb with moonstones (100 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and ruby ring (9000 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item.


Social Check DCs


Quarion Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His tied-back hair is white. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Quarion Harper, Male Half-Elf Warlock 7
Medium (5'4") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Juliana Byron, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a brown tunic with grey highlights, and long blue pants that bunch up around her shoes. She has a hunchback. Her hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the north. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious, In love. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Juliana Byron, Female Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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