Beatrice Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears skinny pants and wears a brown and black robe with the hood down, marred by teas. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Beatrice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 370 pp. Red garnet (40 gp). Sard (60 gp). Zircon (60 gp). Red-brown spinel (40 gp). White pearl (40 gp). Rich purple corundum (900 gp). Freshwater pearl (5 gp). Star rose quartz (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abad Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His black hair is kept up in a ponytail inside a top hat. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Abad grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 105 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 390 pp. Alexandrite (1200 gp). Rose (30 gp). Malachite (9 gp). Star rose quartz (30 gp). Pink pearl (150 gp). Silver pearl (150 gp). Alexandrite (1200 gp). Iolite (30 gp). Blue sapphire (800 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tight fitting pastel shirt and pants. Her red fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She would like to get married and retire; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Olivia Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple brown line shooting up and back down. She is portly but not overly obese. She has slicked back black hair. Her ears are large.
Personality: She will rave to anyone who will listen. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the north. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 41000 sp. Aquamarine (1200 gp). Moonstone (40 gp). Onyx (40 gp).
Paelias Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 7 years old his parents immigrated from the north. After coming to the age of reason, Paelias took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Jeweler.
Motivation: He is unsatisfied with his job; and halfling compassion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 5000 sp. Fire opal pendant on a fine gold chain (1700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
