Quillathe Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is typically in her Guard uniform. Her hair, while still mostly white, has prominent grey streaks. She has amber eyes.
Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the north to a Guard, Quillathe learned a great deal about her mother's area of expertise. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult.
Flaws: Ugly, Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Ridaro Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. She wears a Stetson hat to cover her moderate length white hair. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She was born in the west, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and to clean up the streets
Ideals: Pacifist. Flaws: Ugly. Bonds: Guardian, Immigrant, Enemies. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
Possessions: 1100 gp.
Gurdis Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'0" and prefers to wear brown clothing when she does not wear armor. Her left hand appears badly burned and disfigured. Her hair is short and red. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gurdis was born in the south. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Further expansion of business; and expand her business
Ideals: Persistence. Flaws: Greedy. Bonds: Criminal record, Job. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Aquamarine (600 gp). Blue quartz (14 gp). Deep green spinel (150 gp). Citrine (80 gp).
Dagger Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She believes the world needs to unite to get rid of illithids once and for all.
History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.
Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 120 pp. Chrysoberyl (80 gp). Carnelian (70 gp).
Peren Othronus, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His whole body is exceptionally muscular. His hair is blonde and very short. He has blue eyes.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Peren was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Immigrant, Job, Family, Has a crush. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Melee.
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