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NPC Generator

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Advanced [show]


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tan leather gloves, a tan jacket, and tight pants. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Navigator. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Burgell was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Burgell decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Navigator for hire.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Flaws: Lazy. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Navigator

Voice: American accent

Attributes [hide]

Burgell Garrick, Male Gnome Sorcerer 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Gardain Dankil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp.


Social Check DCs


Sapply Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries longswords. His brown hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sapply was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Sapply Shadowcloak, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Golm Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His auburn hair has been sun bleached extensively. His eyes are likewise green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 5 years old his parents immigrated from the north. A freak accident while working with his Laborer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Emotional, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Golm Kimberley, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her hair is black, silky, and of moderate length. Her violet eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east to a Navigator, Liftrasa learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Liftrasa Daerdahk, Female Dwarf Cleric 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 41 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp. Jade (110 gp). Blue sapphire (1500 gp). Golden pearl (110 gp). Golden yellow topaz (900 gp). Rose (50 gp). Lapis lazuli (4 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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