Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is blonde and very short. His eyes are amber.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 800 gp. Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Driindar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She usually wears her black robe and has her scythe always slung over her shoulder. Her crest is green and curly. She has a dull look in her gold eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: When she was but 5 years old her parents immigrated from the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Draconic, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1900 gp. Deep green spinel (110 gp). Fire opal (500 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.
Varg Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His right hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Varg hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Varg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Depressed. Bonds: Slave, Enemies. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Beatrice Alston, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long chestnut hair kept up in a rat tail. Her face is scarred and worn.
Personality: Always inclined to offer people food she seems plenty friendly. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south her family was never financially stable. Her father was a soldier and died while she was still young. Beatrice was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Black pearl (400 gp). 1 Minor magic item.
Cecily Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She very much looks the part of a Fortune-teller. Her head has been shaved. This brown eyed easterner is not easily forgotten.
Personality: Cecily wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the east. A gifted student she started as a Dyer, but she got bored and became a Fortune-teller. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!