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NPC Generator

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Advanced [show]


Don Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear grey clothing when he does not wear armor. He wears his black hair down. His blue eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Don was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Mundane, Secretive, Impulsive. Bonds: Job. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Don Weld, Male Human Commoner 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 7 Acid flasks.


Social Check DCs


Dariff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her golden hair is kept up in a ponytail inside a feathered hat. Her eyes are a pleasant gray.

Personality: Dariff wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Painter, but she got bored and became a Locksmith. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Dariff Fireforge, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 104 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4

Possessions: 4000 gp.


Social Check DCs


Bendoo Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is red and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her singing dream.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and expand her business

Ideals: Pacifist, Artistic. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Bendoo Stanton, Female Half-Orc Monk 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Breena Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon her head. She has a long red ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Flaws: Racist, Disease. Bonds: Criminal record, Enemies. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Breena Offund, Female Gnome Adept 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in grey turtlenecks beneath a yellow coat with green slacks. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the east. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Beggar business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Seeks redemption.

Ideals: Pacifist, Justice. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Raymond Graeme, Male Human Warrior 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Chrysoprase (20 gp). 1 Banded mail.


Social Check DCs

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