Everard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.
Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle
Ideals: Gifted, Impeccable. Flaws: Depressed, Disease, Secretive. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Namfoodle Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. A freak accident while working with his Priest father left him crippled. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's in love; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Secretive. Bonds: Nature, Has a crush. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
Dynamic Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She keeps her white fur in a flapper bob. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She pushes her goals aggressively. She is also a coward if confronted.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Dynamic took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Seraphina Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. She keeps her red hair in a flapper bob. Her eyes are brown and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A powerful slaver made her what she is. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Mentor, Slave. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Buckler.
Hobart Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive, Disease. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 49 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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