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Advanced [show]


Shifting Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her orange fur is braided into rings. She has a dull look in her hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Professionalism, Fighting. Bonds: Poor, Enemies, Military. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Shifting Mist, Female Tabaxi Adept 4
Medium (4'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)6 (-2) 8 (-1)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 cp. Smoky quartz (80 gp). Zircon (80 gp). Zircon (80 gp). Chrysoberyl (70 gp).


Social Check DCs


Baern Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Carter. His long auburn hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Carter, Baern learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Athletic, Impeccable, Optimist. Bonds: Job, Poor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Baern Balderk, Male Dwarf Bard 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 1000 gp. Alexandrite (300 gp). Rose (30 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Brown-green garnet (100 gp). Violet garnet (300 gp). Zircon (30 gp). Peridot (30 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Great Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Great Thunder, Male Tabaxi Paladin 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sariel Teinithra, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair is golden, silky, and of moderate length. Her green unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is frequently practicing swordplay.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Sariel and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Sariel Teinithra, Female Elf Adept 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 310 gp. Eye agate (7 gp).


Social Check DCs


Elegant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor, and she perpetually has her sword ready. Her broad hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She uses divination through singing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in sword use. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Elegant Candle, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. Rose (50 gp).


Social Check DCs

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