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NPC Generator

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Advanced [show]


Sarai Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a fancy red dress. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She wears round tiny glasses practically rammed into her face.

Personality: Sarai wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sarai was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Sarai Hilltopple, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting brown shirt and pants. He has a auburn handlebar mustache and slicked back auburn hair. His fierce brown eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Secretive. Bonds: Nature, Adventurer, Enemies. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Theodoric Eastoft, Male Human Sorcerer 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +1 / 2d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is cut close to her head. She has gleaming, smiling hazel eyes.

Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Flaws: Insane. Bonds: Attractive, Slave, Mentor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Windy In Woods, Female Tabaxi Expert 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 20 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)14 (+2) 6 (-2)17 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 80 pp. Chrysoberyl (60 gp). Blue star sapphire (1200 gp). Blue sapphire (1200 gp). Canary diamond (4000 gp). Coral (60 gp). White opal (1200 gp). Chalcedony (30 gp). Red garnet (60 gp).


Social Check DCs


Werydd Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Werydd lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Werydd Rubyeye, Female Dwarf Adept 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2300 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Raer Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a blue suit and is in decent physical shape. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raer grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raer. He inherited the family business which he has now maintained for 15 years.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Professionalism. Bonds: Job, Military, Criminal record, Has a crush. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Raer Yaeldrin, Male Elf Paladin 6
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Brown-green garnet (100 gp). Golden yellow topaz (1400 gp). Obsidian (14 gp).


Social Check DCs

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