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NPC Generator

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Advanced [show]


Kilvar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His hair is silver, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Criminal record, Religious. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Kilvar Lutgehr, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Chain shirt.


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His crest is red and curly. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and expand his business

Ideals: Passionate. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 2000 sp. Sardonyx (30 gp). Black pearl (1300 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'1" southern man, he prefers to wear black pants and tee shirts. His brown hair is long and unkept. He has silver eyes and a black hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Merihim Reverence, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 4000 sp. Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a brown and grey robe with the hood down. He has done his best to style his black fur to look like a famous performer. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Mundane, Selfish. Bonds: Poor, Job, Family. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1800 sp.


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a pastel vest and prefers black and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her red fur is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Roofer, but she got bored and became a Navigator. She became a Navigator soon after.

Motivation: Further expansion of business; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Emerald Candle, Female Tabaxi Adept 16
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 40 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +3, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 6000 gp. Alexandrite (1200 gp). Golden pearl (100 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Deep green spinel (100 gp). Chrysoprase (70 gp). Golden pearl (100 gp). Rhodochrosite (13 gp). Blue quartz (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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