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NPC Generator

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Advanced [show]


Isabella Burton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She carries with her a set of glaives on her belt, each one with a opal on the hilt. Her white hair is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Isabella will drive conversation. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Isabella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and to settle down with her crush

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family, Enemies, Has a crush. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Isabella Burton, Female Human Ranger 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Ahlyssa Tatum, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. She has done her best to style her silver hair to look like a famous performer. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Servant

Voice: American accent

Attributes [hide]

Ahlyssa Tatum, Female Human Paladin 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)7 (-2) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple brown robe with green stripes complete with hood. His long white hair is drawn into a two foot long braid. He has hazel eyes and a brown hat with a green feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Rolf Snowdon, Male Human Aristocrat 8
Medium (5'6") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is short and silver. Her fierce gray eyes like to dwell on things.

Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Fearful. Bonds: Nature, Rich, Adventurer. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Gurdis Torevir, Female Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)6 (-2) 7 (-2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Adrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green broad hat and green clothes. His crest is blue, silky, and of moderate length. His eyes are red and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He has had some formal dancing training, and achieved minor success. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature, Has a crush. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Adrex Nemmonis, Male Dragonborn Wizard 8
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Athletics +8, Investigation +7
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Orc, Draconic
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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