Roywyn Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Roywyn has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Obsidian (15 gp). Chalcedony (40 gp). Aquamarine (1100 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Law, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. White pearl (120 gp).
Gurdis Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she feels threatened by others
Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Nature, Adventurer. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Half-Plate.
Eva Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her silver hair is knotted and matted. She has violet eyes and a violet hat with a yellow feather.
Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Priest, who enjoyed hunting, Eva was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.
Motivation: Wants to open a new tavern; and doesn't want to be a roofer and was forced into it by her family
Ideals: Optimist. Bonds: Attractive, Nature, Family, Job. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 105 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (900 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His red hair has been sun bleached extensively. His eyes are likewise blue. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gunter was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Justice, Optimist. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
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