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Advanced [show]


Ermina Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. She wears her red hair up in a very large beehive style do. Her half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Ermina Barclay, Female Human Wizard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)16 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red-brown spinel (50 gp).


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Sybil Heiser, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a brown suit, grey shirt, and blue tie. Sporting a silver mohawk this woman's hair draws a lot of attention. Her fierce hazel eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.

History: She was born in the east, but her parents moved at a very young age to the south. Her childhood dream was to be a Gardener, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Heiser, Female Human Commoner 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2700 gp. Brown-green garnet (130 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Gunter Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered pastel stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. This blue eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Adventurer, Debt. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Gunter Cithreth, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Deception +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Raer Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of longbows on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. He has hazel eyes and a tan hat with a red feather.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of goblins once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Gardener for hire.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Enemies, Nature, Job. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Raer Xistsrith, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 3 Alchemist’s fire. 3 Holy water.


Social Check DCs

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