Valanthe O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a yellow poncho over her likewise colored trousers and shirt. She wears her black hair up in a very large beehive style do. Her amber eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: She is greedy; and a strong sense of loyalty to halfling people
Flaws: Shy, Racist. Bonds: Criminal record, Adventurer, Rich. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Matilda Barney, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown coat over a violet low-cut shirt, and a feathered hat upon her head, and sports empty pouches on her belt. She has moderate length brown hair. Her fierce hazel eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born at the edge of vast plains. After coming to the age of reason, Matilda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Sardonyx (20 gp).
Breena Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.
Motivation: To be a Mercenary again; and she is unsatisfied with her job
Flaws: Shy. Bonds: Attractive, Job, Military, Adventurer. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Spyglass. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Tawar Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. She is bald on top and has large blonde tufts of hair around her ears. She has a dull look in her violet eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Wishes to resurrect an old love; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp.
Frug Pingun, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His golden hair is cut short with large spiked bangs in the front. His ears are large.
Personality: This man loves singing and to teach people singing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Frug was born in the north. At a young age he loved to build and create. Through the years after Frug was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frug's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
