Burto Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. His long auburn hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.
History: Burto was raised in a hard working conservative environment. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Immigrant, Family. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Citrine (20 gp).
Aline Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy brown dress. With bright red hair. Her fierce hazel eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She feeds upon the attention of others.
History: She comes from a rich eastern family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2400 sp. 1 Half-Plate.
Ulla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear tan tank tops with black skirt. She wears her golden hair up. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Ulla is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.
History: Born to a pair of adventurers, Ulla grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Depressed, Hedonist, Fearful. Bonds: Adventurer. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. Banded agate (9 gp). Azurite (9 gp). Lapis lazuli (9 gp).
Medrash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. He wears a broad hat to hide his balding. His eyes are gold and beady.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: He was raised in a desert tribe. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Insane. Bonds: Military, Nature. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 88 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: Gold dragon comb with red garnet eye (300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).
Baern Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Roofer father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Insane, Antagonistic, Fearful, Disease. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Coral (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
