Emen Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has a very tight haircut. Her eyes are amber and catlike.
Personality: Aggressive, abrasive, and angry, Emen embodies much of what other species detest in the Half-Orcs. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in a small desert village. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her brother
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Family. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 300 gp.
Daar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with green colored cloaks and clothing. She keeps her green crest in a pixie cut. Her eyes, though not visible through her cowl, are red.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Miner in town.
History: Born in the north to a Miner, Daar learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Job, Mentor, Family. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp.
Robbie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'9" and dresses in collared shirts and wears a proper scarf over her head. Her moppish chestnut hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small forest village. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Tourmaline (90 gp).
Bruz Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bruz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bruz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic, Greedy. Bonds: Criminal record. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 13)
Armor Class 8
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +2 / 4d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 4000 gp. Malachite (10 gp). 1 Minor magic item.
Bolhild Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears brown painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her violet eyes are slightly larger than normal.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Bolhild was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 42 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 19 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Druidic, Celestial, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1600 gp. Moss agate (7 gp).
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