Osco Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.
Personality: He never swears and excessively uses polite adverbs when speaking. Osco enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Optimist. Flaws: Hedonist, Ugly. Bonds: Nature, Family. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp.
Rohesia Tickle, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and she perpetually has her sword ready. Her head has been shaved. She has violet eyes and a brown hat with a black feather.
Personality: Rohesia wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Seeks redemption; and she desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Sutha Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is renowned for her bright white dresses and hats, and sports empty pouches on her belt. Her chestnut hair is lengthy. Her hazel eyes are slightly larger than normal.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sutha was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.
Motivation: She loathes her own lifestyle; and an old rival family wants her found
Ideals: Joker, Justice, Entrepeneur. Flaws: Insane, Depressed. Bonds: Family. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Deep green spinel (120 gp). Eye agate (4 gp). 1 Minor magic item.
Drusilia Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'8" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her blonde hair in a pixie cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Courier. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Drusilia lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She struck the Courier job and began her own company from there.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Rich, Job, Has a crush, Family. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 110 gp.
Uthemar Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt with thin white vertical stripes and blue pants. He keeps his auburn hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: Uthemar was born in the west. At a young age he loved to build and create. A freak accident while working with his Butcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Persistence. Flaws: Disease, Selfish. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
