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Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His beige fur is unkempt and raggedy. His blue eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Jade was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Miller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Jade Grass, Male Tabaxi Cleric 13
Medium (6'7") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 107 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills History +3, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: Solid gold idol (200 gp). Embroidered and bejeweled glove (3000 gp). A small bag of saffron. (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Rieta Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a grey coat with green slacks. Her silver hair is braided into rings. She has several tiny emerald earrings on each ear.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the north, but her parents moved at a very young age to the east. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Bonds: Rich, Job, Has a crush, Immigrant, Religious. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Rieta Frailty, Female Tiefling Aristocrat 9
Medium (4'11") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)20 (+5) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Draconic, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Fortune-teller uniform. She wears her dark red hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Around other people she will do her best to conceal her emotions and appear jolly.

History: Orianna lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Family, Slave. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Orianna Quiet, Female Tiefling Ranger 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 9 (-1)10 (+0)
Skills Animal Handling +1, Investigation +6
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp.


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has beige fur. Her amber eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Art lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic. Bonds: Enemies, Religious, Family, Rich. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Art In Woods, Female Tabaxi Aristocrat 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Silver pearl (130 gp). Rock crystal (20 gp). Alexandrite (400 gp).


Social Check DCs


Adrie Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. Her black hair is knotted and matted. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Mason business at a young age. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Mason for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Job. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Adrie Iranapha, Female Elf Warrior 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3 Thunderstones.


Social Check DCs

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