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NPC Generator

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Advanced [show]


Elegant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His fur is brown, silky, and of moderate length. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Shy, Selfish, Racist. Bonds: Poor, Attractive, Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Elegant Peak, Male Tabaxi Aristocrat 11
Medium (6'2") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 16 (+3)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is kept up in a ponytail inside a broad hat. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Justice. Flaws: Depressed, Secretive, Insomniac. Bonds: Nature. Occupation: Navigator

Voice: French accent

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Warrior 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 21 (+5)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Phann Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of quarterstaffs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long auburn hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Phann was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.

Motivation: To be a Shoemaker again.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Phann Aloro, Female Elf Aristocrat 8
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills History +1, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1200 gp. A delicate brass dragon egg (70 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Ethereal In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and sports empty pouches on his belt. He has wavy lavender fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: Born to a Sailor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He inherited the family business which he has now maintained for 6 years.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted, Logical. Bonds: Poor, Job, Criminal record. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Ethereal In the Morning, Male Tabaxi Adept 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered crossbow and tarnished longsword as well. He keeps his scarlet crest in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Adrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting. Bonds: Attractive, Enemies, Military, Rich. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Wizard 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 11000 cp. 1 Half-Plate.


Social Check DCs

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