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Advanced [show]


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hadarai was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Hadarai Floshem, Male Elf Fighter 6
Medium (4'11") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 17 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Fighting, Athletic, Passionate. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Bertram Honeypot, Male Halfling Monk 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Stealth +1, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 3000 sp. Golden yellow topaz (1400 gp).


Social Check DCs


Dimble Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue tunic with green highlights, and long white pants that bunch up around his shoes. With bright white hair and a scraggly beard. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Barber, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Poor, Family. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Dimble Beren, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Brass mug with jade inlays (200 gp). 1 Silver holy symbol.


Social Check DCs


Fragrant In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She is a font of random trivia from the lore and stories she has discovered

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich, Religious, Enemies. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Fragrant In the Storm, Female Tabaxi Monk 11
Medium (6'3") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1800 gp. Gold and topaz bottle stopper cork (900 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold and ruby ring (2000 gp). Solid gold idol (600 gp).


Social Check DCs


Ombul Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky red painted plate armor. His golden hair has been sun bleached extensively. He has blue eyes.

Personality: A skeptical and narcissistic man, Ombul's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Knight again; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Ombul Leagallow, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)17 (+3) 7 (-2)11 (+0)
Skills Investigation +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Gnome, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Chrysoprase (70 gp). Jasper (70 gp). Black star sapphire (1500 gp). Tourmaline (150 gp).


Social Check DCs

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