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Advanced [show]


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is well dressed, but even with her fine clothing she looks run-down. She has moderate length red hair. She has gleaming, smiling gray eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Tiaathque lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Family, Criminal record. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Tiaathque Qualanthri, Female Elf Rogue 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Meriele Berevan, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. She has done her best to style her black hair to look like a famous performer. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. After coming to the age of reason, Meriele took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Meriele Berevan, Female Elf Monk 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)11 (+0) 8 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Shava Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her chestnut hair is lengthy. She wears a mask on her face.

Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Shava studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Priest has made it difficult for her to sleep.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Selfish, Insomniac. Bonds: Job, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Shava Patience, Female Tiefling Paladin 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Citrine (30 gp). Violet garnet (300 gp).


Social Check DCs


Jasmine Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with black stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast forest. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Jasmine and her spouse have recently divorced.

Motivation: To prove her worth to the world.

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Jasmine Tallfellow, Female Halfling Wizard 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 100 gp.


Social Check DCs


River Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His yellow fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. After months of barely getting by, River managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

River Shore, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 11 (+0)5 (-3)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs

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