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NPC Generator

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Advanced [show]


Criella Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are gold and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Bounty Hunter business at a young age. A freak accident while working with her Butcher father left her crippled. She has never given up on her music dream.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Criella Laughter, Female Tiefling Rogue 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Adelaide Fawcett, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a simple grey robe with black stripes complete with hood, and a wedding ring on her right hand. With wild white hair. She has several tiny amethyst earrings on each ear.

Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 10 years later her spouse died after the birth of her son. Heartbroken, Adelaide never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: In love, Rich, Nature. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Adelaide Fawcett, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Harvest In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a brown suit. He wears a colorful flower in his white fur. His eyes, though not visible through his cowl, are copper.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.

History: Harvest was raised in a hard working conservative environment. Harvest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Unemployed.

Motivation: To reunite with his old friends; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Harvest In the Morning, Male Tabaxi Aristocrat 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1300 gp. Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of the four houses of cards on his torso. He wears a feathered hat to hide his balding. His gold eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Nithther Dhyrktelonis, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Spy. His long red hair is drawn into a two foot long braid. His eyes are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Disease, Secretive. Bonds: Immigrant, Family, Military, Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Gomory Conway, Male Human Warlock 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 52 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Jasper (80 gp).


Social Check DCs

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