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Advanced [show]


Warryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants. His hair is short and blonde. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: In love, Nature, Adventurer. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Warryn Humplebumple, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 33000 sp.


Social Check DCs


Sammal Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic. Bonds: In love, Nature, Rich. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Sammal Enigma, Male Tiefling Monk 9
Medium (6'10") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. Freshwater pearl (10 gp). Deep green spinel (160 gp). Eye agate (10 gp). Jasper (70 gp). Banded agate (10 gp).


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and yellow tie. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has decided he is irredeemable

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Poor, Criminal record. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Pikar Deephollow, Male Halfling Druid 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Amethyst (160 gp).


Social Check DCs


Erias Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With a patchy golden beard and wild golden hair. His blue eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He desires power and/or immortality; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Enemies, Adventurer. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erias Foamtankard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Balifra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered longbow and tarnished flail as well. Her auburn hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Balifra Bigtoe, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 80 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +3 / 3d10-1, Grapple -1

Possessions: 1000 gp. Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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