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NPC Generator

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Advanced [show]


Jezebeth Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She has done her best to style her black hair to look like a famous performer. Her silver eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She uses divination through singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Jezebeth Peace, Female Tiefling Warlock 4
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)15 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp.


Social Check DCs


Thava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a black feathered hat and black clothes. She wears a feathered hat to cover her moderate length scarlet crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable

Flaws: Insane. Bonds: Family, Nature, Adventurer, Criminal record. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Thava Baharoosh, Female Dragonborn Sorcerer 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 50000 cp.


Social Check DCs


Criella Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her chestnut hair is lengthy. Her ears are large.

Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Criella has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Ugly, Addict, Secretive, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Criella Destiny, Female Tiefling Paladin 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is dressed in an above average manner. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: The child of a Map Maker, who enjoyed hunting, Trail was taken on many hunting expeditions. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Trail Grass, Female Tabaxi Fighter 9
Medium (5'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 110 pp. Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her blonde hair is greasy and uncared for. Her brown unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Jackalwere in disguise. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Barbena Bigtoe, Female Dwarf Aristocrat 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6

Possessions: 5000 sp.


Social Check DCs

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