Gynk Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman wears a tight fitting white shirt and pants. Her chestnut hair is lengthy and is close to two feet long. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Gifted from a young age, Gynk studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gynk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gynk. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 33 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 1000 gp. Star rose quartz (70 gp). Eye agate (13 gp). Star rose quartz (70 gp). Carnelian (70 gp). Eye agate (13 gp). Azurite (13 gp).
Quarethon Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brass crest a little too much giving a sharp brass color. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Quarethon hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 16)
Armor Class 9
Hit Points 45 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 9000 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). A small bag of saffron. (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (150 gp). Gold dragon comb with red garnet eye (1100 gp).
Meena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has a large blue mantle and cape that has been intricately interwoven into her black robe. She sports black long hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted divine powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and to be a soapmaker again
Ideals: Athletic, Gifted, Optimist. Bonds: Job, Rich. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 60000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (800 gp). Silver comb with moonstones (700 gp).
Eloise Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long golden hair kept up in a rat tail. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Eloise would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Flaws: Ugly. Bonds: Poor, Religious, Military, Immigrant. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 31 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. A miniature golden chest with tiny emeralds lining the top (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries a battered scimitar and tarnished sword as well. His brown fur is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Bowyer. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Mercenary again; and expand his business
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love, Mentor. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Onyx (40 gp).
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