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NPC Generator

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Advanced [show]


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Guy Beitz, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerald was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Gerald Ainsworth, Male Human Wizard 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Good lock.


Social Check DCs


Eldon Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Eldon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Gifted. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Eldon Leffery, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)13 (+1) 11 (+0)6 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Cressel Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a green suit. He wears his brown hair up. His eyes are red.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His childhood dream was to be a Locksmith, but he was a colossal failure. He now owns his own business.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Bonds: Enemies, Religious, Job, Family. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Cressel Chance, Male Tiefling Warlock 13
Medium (6'9") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 61 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Nature +7, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Terran, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 300 pp. Deep blue spinel (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nissa Beren, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She wears a tan tunic with blue highlights, and long yellow pants that bunch up around her shoes, and her gloved hand is found clutching a pickaxe. Her hair is cut close to her head. She has several tiny jet earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with her god.

History: Nissa was born in the east. At a young age she loved to build and create. She worked as a nervous Bookbinder and found it very stressful. She inherited the family business which she has now maintained for 12 years.

Motivation: She is greedy; and she wants to get laid

Ideals: Justice, Persistence. Bonds: Rich, Religious, Job, Has a crush. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Nissa Beren, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 32000 sp. Carved bone or ivory statuette (70 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs

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