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NPC Generator

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Advanced [show]


Joan Anderton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown cloak. Her chestnut hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered

History: Joan was born the youngest of three triplets. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Bonds: Family, Criminal record, Religious. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Joan Anderton, Female Human Aristocrat 11
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Deep green spinel (60 gp).


Social Check DCs


Norman Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: Norman was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Zheng, Male Half-Elf Fighter 4
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Marbas Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light black in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has wavy black hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 2 years.

Motivation: Many drow want him driven away; and wants to open a new tavern

Ideals: Logical. Flaws: Addict. Bonds: Slave, Rich, Job, Enemies. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Marbas Righteous, Male Tiefling Warrior 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1600 gp. Bloodstone (70 gp). Iolite (70 gp).


Social Check DCs


Boddynock Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a tan suit. His long golden hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mercenary, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Bonds: Nature, Military, Job, Adventurer, Criminal record. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Boddynock Gobblefirn, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp.


Social Check DCs


Nicor Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down, and he perpetually has his falchion ready. He wears a Stetson hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Nicor Justice, Male Tiefling Cleric 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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