Juliana Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she very much looks the part of a Locksmith. Her white hair is styled in orderly dreadlocks. She has brown eyes and a violet hat with a black feather.
Personality: Calm and collected, she is a well trained Locksmith. She never wears the same outfit twice, unless she absolutely has to.
History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 15th year, her parents were killed by a goblins raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Locksmith.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Silaqui Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a blonde mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Silaqui lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by illithids. Silaqui was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Find a way to reverse the transformation of her sister; and to clean up the streets
Bonds: Attractive, Adventurer, Family, Enemies, Guardian. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 13 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 5 (-3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 12000 sp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her tied-back hair is white. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of eastern immigrants she idolized her mother. A freak accident while working with her Guard mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Rich. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 127 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: Violet garnet (1000 gp). Violet garnet (1000 gp). 1 Medium magic item.
Oolah Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. Her white hair is smooth and relatively long. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Oolah studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Azzakh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His crest is copper and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home.
Ideals: Professionalism. Flaws: Addict, Racist. Bonds: Immigrant, Poor. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
