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Advanced [show]


Brakka Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to make people angry or surprised. She never wears the same outfit twice, unless she absolutely has to.

History: Brakka was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Guard like her father before her.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Brakka Shelby, Female Half-Orc Wizard 3
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 17000 cp.


Social Check DCs


Moon Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. Her orange fur is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the east. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Pacifist. Flaws: Ugly, Secretive. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Moon Wind, Female Tabaxi Warrior 1
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Shamil Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. She has slicked back brown hair. Her eyes are likewise gray.

Personality: Shamil wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She has a small toy that she constantly fidgets with.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Shamil was left her mother's suit of armor and trained in its use and care. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Military. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shamil Dunben, Female Gnome Fighter 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Sarah Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a yellow suit. She wears a broad hat to cover her moderate length white hair. Her eyes are gray and beady.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Half-Elves. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Sarah and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Sarah Woods, Female Half-Elf Barbarian 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Horza Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His golden hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: Horza was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Fletcher again; and he is content

Flaws: Insane, Lazy, Mundane. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Horza Compton, Male Half-Orc Aristocrat 5
Medium (6'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 15 (+2)11 (+0)
Skills Deception +3, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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