Duvamil Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a blue and black robe with the hood down. She has wavy silver hair. Her brown eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the west, but her parents moved at a very young age to the north. A gifted student she started as a Unemployed, but she got bored and became a Laborer. She became a Laborer soon after.
Motivation: Regain custody of her daughter; and she is unsatisfied with her job
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Family. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 900 gp. Golden yellow topaz (1200 gp). Peridot (40 gp). Chrysoberyl (40 gp).
Emma Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Barkeep. She is physically well-built. Her black hair is still thick. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born the only child of a wealthy merchant. Emma was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emma decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Entrepeneur. Bonds: Job, Attractive, Criminal record. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp.
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky brown painted plate armor. His orange fur is still thick. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's attracted to the PC; and he's in love
Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp.
Bathin Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports black clothing, slightly heavier than average wear. His blue hair is greasy and uncared for. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He likes to wear ponchos typically of a light red in addition to tight pants. He keeps his white hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with poetry.
History: The child of eastern immigrants he idolized his mother. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Artistic, Entrepeneur, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!