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Advanced [show]


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His black hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Architect job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Bucklal Brushgather, Male Halfling Monk 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 2000 gp. Aquamarine (800 gp). Brown-green garnet (50 gp). Tiger eye turquoise (10 gp). Pink pearl (50 gp). Brown-green garnet (50 gp). Obsidian (10 gp). Rose (20 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is golden, silky, and of moderate length. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants she idolized her mother. Through the years after Ahinar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahinar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ahinar and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Ahinar Dulmage, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Freshwater pearl (16 gp). 4 Thunderstones.


Social Check DCs


Andram Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Slave, Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Andram Moral, Male Tiefling Bard 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp. Chalcedony (80 gp).


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and is wearing a long, blue cloak. He sports a flattop hair cut. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Ironhide, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Wymar Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Raspy

Attributes [hide]

Wymar Beitz, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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