Trym Riley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time and is in decent physical shape. His auburn hair is unkempt and raggedy. He has hazel eyes and a grey hat with a black feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trym was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Adventurer. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 130 gp.
Valafar Rise, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Marshal. His brown hair is greasy and uncared for. His eyes are gold and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly, Emotional, Disease. Bonds: Job. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 10000 sp.
Vlorn Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 84 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. Finely wrought small gold bracelet (70 gp). Cloth of gold vestments (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (500 gp). Jeweled gold crown (7000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: Tharivol was raised in a hard working conservative environment. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2400 sp.
Kildrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His long auburn hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him.
Ideals: Optimist, Impeccable, Entrepeneur. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Melee.
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