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NPC Generator

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Advanced [show]


Beiro Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Beiro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Beiro and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beiro discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Beiro fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Opinionated. Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Beiro Xistsrith, Male Elf Monk 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (800 gp). White pearl (90 gp). Moss agate (12 gp). 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Abalaba Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a tan shirt with thin black vertical stripes and brown pants. She has moderate length silver hair. Her amber eyes peer out from beneath her Stetson tan hat.

Personality: Abalaba wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Fortune-teller, Abalaba learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and regain custody of her son

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Abalaba Nopenstallen, Female Gnome Bard 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)5 (-3) 11 (+0)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dabbledob Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is still thick. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Bonds: Poor, Attractive, Criminal record, Immigrant, Has a crush. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Dabbledob Rofferton, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 2 Thunderstones. 3 Alchemist’s fire. 3 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Therai Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with white pants. He is bristling with hidden weapons, mostly quarterstaffs and ceremonial daggers. He has no hair. His white unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Therai Faith, Male Tiefling Adept 5
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (400 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown armored body suit, with a simple grey line shooting up and back down. His auburn hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: Overbrimming with self-confidence, Uraim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Uraim was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy. Bonds: Military. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Uraim Goblinbane, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 400 gp. Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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